This does illustrate setup. I would have something to keep track of whose turn it is. One of these Reversi/Othello pieces works well.


 
 
 
 


 
 
 
 


 
 

Randomise things within each quarter.


 
 
 
 


 
 

Put the pieces in the proper arrangement.


 
 
 
 


 
 

And we're ready to go. White makes the first move now. Say goodbye to the daylight.


 
 
 
 


 
 

A turn involves moving one of your rocks and one of your stones. The order does not matter, and moving a stone is optional. Moving involves jumping over any other piece, precisely one piece, orthogonally.
 
 
 
 


 
 

Black rock moves on interior lines. Black stone blocks the white rock from coming back in.


 
 
 
 


 
 

Danger is just around the corner.


 
 
 
 


 
 

Black stone moves down low so that white rock will be stuck longer term. We should get a name for that move. A player can painstakingly work to get out of that situation, but it doesn't seem likely here.

What could white have done better in the previous turn? White rock could still move right. White stone moves low down. The black stone would then be unable to move down low because that would lead to a disconnected board.
 
 
 
 


 
 

White moved at the top right.


 
 
 
 


 
 

Black stone moved top right.


 
 
 
 


 
 

White moved at the top right. I don't know what's going on with sizing.


 
 
 
 


 
 

Black finishes things off. White has no options for moving a rock.


 
 
 
 

That ended more quickly than usual. Next time we will be more careful.


 
 
 
 

Let's try this again.


 
 
 
 

(photograph missing)


 
 
 
 


 
 

Black moves rock on interior lines.


 
 
 
 


 
 

White does its thing out left.


 
 
 
 


 
 

Black rock jumps over white rock. Game done.


 
 
 
 
 
 
 
 

Rocks and Stones