COLOUR Dice is creeping forward. I have the cubes, I have the ink stamps. But that surface doesn't like ink.
The lady at Michaels suggested using fine sandpaper, which worked for her paint. But ink is not paint .. I looked around at glues, Tacky glue with a little sponge applicator.
This is all about giving the ink a surface to go on, with a white or clear look.
Everything would be sealed up nicely with a shape of scotch tape, plus nail polish.
I came home and saw Glue Stick. I'm kind of concerned getting a glop of glue over the size of the letter but not more than the the shape of scotch tape. There might be
masking. This is kind of like surgery.
Tried Glue Stick, then ink stamp. Inconclusive. Improvement. Fussy things to work on, including pressure (messy too).
Fussy things learned. The washable ink is not as good as the non-washable (above). The non-washable ink is washable. Allignment is still a question mark. What about dry glue?
You've got your classic grid, say 7 x 7. There's a piece A. On the same row, some spaces across, there is piece B. On that column is piece C. On the same row as piece C is piece D. But what to do with that?
Some kind of war game, with a disappearing board?
Runners is a solid game, although you've got the awkward, brain-bending borderless board. The borderless board is used to prevent a bald spot in the middle.
What about using the method above with ~ Runners? Move to a piece that is on the same row or column?
:-) No more borderless board! Bald spot is not a problem. |
:-| I've tried more or less this before, and it failed to be good. I might have zarged instead of zagged. |
:-( If this replaces Runners, all that work would go out the window. |
If this works, we could switch to a nice 6 x 6 board. 7 x 7 was used for the specific rules of Runners.
Muttering to myself:
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It might be best to ignore me.
Different types of treasure hunts are desired, so there is a soft quota. Narrative, poems, salad, ciphers, pictures, word play, map, word search. Sequential puzzle, where one clue helps you figure out the next. Sequential road trip, going from spot to spot like in a Hollywood movie. History (more subject than puzzle type).
Salad is my vague term meaning a treasure hunt uses a number of these types of puzzles at once. A ticket, a newspaper article, some weird symbols over there ..
Narrative hunts include autobiography (the famous big hunts do this), history, story
Dyscordia, mystery, I propose a ghost story.
A long-winded narrative treasure hunt is not just desired but needed, even in a relaxed TC light. That's because it would fill out page count.
Here is an early look at what to do about money. Designers would get paid a percentage of sales as a fellow member of the team. The person who places the treasure should be compensated; it's more work than it sounds. A designer would be paid twice for two treasure hunts. Tasks like website work or translation would not be compensated. Would treasure hunt art would be paid for by the designer? The person who puts together the book, arranging this and that, would get .. Money would have to go toward, oh, a cover artist.
Money going toward treasure would be .. a mess, if you think it through. I have decided that each designer must provide the treasure for his own hunt.
Potential designers might recoil from this, but here are some things to consider. This would mean cleaner lines. Responsibility and decisions would be decentralised.
It's actually normal for designers to fund the treasure for their hunts. What should we do if John has a big $12,000 treasure, or Veronica is impoverished?
Headed to the treasure hunt child site:
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Move the puzzle maker vs. treasure placer from Contact to Team.
Treasure placers do more tasks than you think. You need to get the treasure. The place needs to be integrated with the puzzle.
I've been checking out publishing.
Self publishing would have its ups and downs. One advantage of self publishing is you would have control over timing. Self publishing is apparently good for niche books. A book series works well. This self publishing business makes it feel more doable.
Traditional publishing would have advantages. A bigger publishing house would offer an advance, which would come in handy. There would be an editor for the narrative treasure hunt.
Cover art and layout would be taken care of. They would work on the accounting.
Should TC treasure hunts be explicit about their region/province/city? That's complicated.
Treasure hunts are fun games where you try to get a treasure. But the location of the treasure is secret; you have to figure it out.
It's up to the treasure hunt creator.
Recent treasure hunts:
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"Gold coins" and a crystal skull. French involvement.
The treasure is located in the Caribbean, classic pirate treasure, worth half a million. Although you get it while sitting at home .. (scratches head ..) Don't expect this to be solved
in the next year or two.
Vancouver. ~ New to me.
I would like to see a Canadian treasure hunt scene. I would like to see meetups, like they have in the states. Meetups are unlikely. Canada has
the population of California, but the width of a continent, different scenes, and limited treasure hunts.
"Sequential puzzle, where one clue helps you figure out the next. Sequential road trip, going from spot to spot like in a Hollywood movie. " mentioned above.
The Invitation - Full Solution
It's a lot.
Agent Ice
A neat pair of words.
Red Dart is a name I've had kicking around for a superhero. But superheros have never been my thing.
Base number 12. That could be an unusual bit of fun.
This is what I want to do for Alouette. But what I should do is work on world building, science and technology.
These guys make it look so easy. Something you don't get from this still shot is the stars passing by, which must be a nice sight. Cosmic rays don't seem to be an issue. I wonder who works the night shift.
People sit and stand. They're not in zero gravity. They have oxygen. They have a conversation, not an exchange of texts. They speak in American English.
Aliens are humanoid, really human, they typically speak in American English,
and they are comfortable in the ship's environment. They should get to the destination planet by Wednesday. There are planets with civilisations. There is a Federation that is a
stable institution based on Earth.
The biggest issues are space, time and communication. I don't think humans will ever get much of anywhere in space. What if you hit a little particle going a zillion miles an hour? How long will it take? Wouldn't that be boring? Do you understand how big a tiny fraction of the galaxy is?
Going faster than the speed of light is not possible.
Going very fast messes with time. (I never get this straight in my mind) When you accelerate in your rocket ship, people in the planet you left behind will age much faster than you. This has worldbuilding implications.
When you go to the planet Zoonx, do they have the same level of technology as other places?
Communication across the stars would not work. Electromagnetic radiation, e.g. radio, moves at the speed of light. Did you really hear a distress call in space?
What will medical care be like in the future?
Here is how to say grenade in Ukrainian.
People in the United Kingdom have been experiencing political instability lately.